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Game Servers

Holdfast: Nations At War Server Hosting

Run your own Holdfast server for Napoleonic line battles, naval combat and WW1 frontlines.

Price
from €8.80/mo
Category
FPS
Minimum
2 vCPU, 4 GB RAM, 15 GB disk
Recommended
4 vCPU, 8 GB RAM, 25 GB disk
Locations
Düsseldorf, DEManassas, US
Billing
Monthly. Cancel online at any time; it runs until the end of the month you paid for.

About Holdfast: Nations At War

Holdfast: Nations At War is a multiplayer first and third person shooter set in the Napoleonic era and WW1, built for large organised battles. A dedicated server lets you run your own map rotations, game modes, admins and events through the server config files. Players need their own copy of the game; large player counts need a bigger plan.

Server requirements

What we recommend for Holdfast: Nations At War. Build a server with at least these specs - bigger if you expect a large player count.
Server requirements
vCPURAMDiskDüsseldorf, DEManassas, US
MinimumSmall / private server24 GB15 GB€8.80 / mo€8.80 / mo
RecommendedSmooth multiplayer experience48 GB25 GB€18.10 / mo€18.10 / mo

Monthly prices per location. Game servers share an IP address and get their own port, so there is no IPv4 charge.

What's included on every Holdfast: Nations At War server

The same on every game server we run.
DDoS protection
Included on most of our IP ranges; the last few are still being added.
NVMe storage
World saves and game files sit on NVMe drives.
Full file access
Mods, plugins and configs over SFTP or in the file manager in your browser.
Installs itself
The install runs on its own once you've checked out; no ticket needed.
Versions and settings
Pick the version and settings the game offers when you create the server, and change them later in the panel.

Build your Holdfast: Nations At War server

Pick the size and the location; the install runs on its own.