Holdfast: Nations At War Server Hosting
Run your own Holdfast server for Napoleonic line battles, naval combat and WW1 frontlines.

- Price
- from €8.80/mo
- Category
- FPS
- Minimum
- 2 vCPU, 4 GB RAM, 15 GB disk
- Recommended
- 4 vCPU, 8 GB RAM, 25 GB disk
- Locations
- Düsseldorf, DEManassas, US
- Billing
- Monthly. Cancel online at any time; it runs until the end of the month you paid for.
About Holdfast: Nations At War
Holdfast: Nations At War is a multiplayer first and third person shooter set in the Napoleonic era and WW1, built for large organised battles. A dedicated server lets you run your own map rotations, game modes, admins and events through the server config files. Players need their own copy of the game; large player counts need a bigger plan.
Server requirements
What we recommend for Holdfast: Nations At War. Build a server with at least these specs - bigger if you expect a large player count.
| vCPU | RAM | Disk | Düsseldorf, DE | Manassas, US | |
|---|---|---|---|---|---|
| MinimumSmall / private server | 2 | 4 GB | 15 GB | €8.80 / mo | €8.80 / mo |
| RecommendedSmooth multiplayer experience | 4 | 8 GB | 25 GB | €18.10 / mo | €18.10 / mo |
Monthly prices per location. Game servers share an IP address and get their own port, so there is no IPv4 charge.
What's included on every Holdfast: Nations At War server
The same on every game server we run.
- DDoS protection
- Included on most of our IP ranges; the last few are still being added.
- NVMe storage
- World saves and game files sit on NVMe drives.
- Full file access
- Mods, plugins and configs over SFTP or in the file manager in your browser.
- Installs itself
- The install runs on its own once you've checked out; no ticket needed.
- Versions and settings
- Pick the version and settings the game offers when you create the server, and change them later in the panel.
Build your Holdfast: Nations At War server
Pick the size and the location; the install runs on its own.