Half-Life 2: Deathmatch Server Hosting
A Half-Life 2: Deathmatch server for physics-heavy deathmatch and Combine vs. Resistance teamplay.

- Price
- from €3.40/mo
- Category
- FPS
- Minimum
- 1 vCPU, 1 GB RAM, 3 GB disk
- Recommended
- 2 vCPU, 2 GB RAM, 5 GB disk
- Locations
- Düsseldorf, DEManassas, US
- Billing
- Monthly. Cancel online at any time; it runs until the end of the month you paid for.
About Half-Life 2: Deathmatch
Half-Life 2: Deathmatch is Valve's multiplayer spin-off of Half-Life 2, where the gravity gun and loose props are as dangerous as the guns. Your server runs the Linux dedicated server with your own map, tick rate, player limit, join password and RCON password, and works with SourceMod and custom maps. Players need the game on Steam.
Server requirements
What we recommend for Half-Life 2: Deathmatch. Build a server with at least these specs - bigger if you expect a large player count.
| vCPU | RAM | Disk | Düsseldorf, DE | Manassas, US | |
|---|---|---|---|---|---|
| MinimumSmall / private server | 1 | 1 GB | 3 GB | €3.40 / mo | €3.40 / mo |
| RecommendedSmooth multiplayer experience | 2 | 2 GB | 5 GB | €6.80 / mo | €6.80 / mo |
Monthly prices per location. Game servers share an IP address and get their own port, so there is no IPv4 charge.
What's included on every Half-Life 2: Deathmatch server
The same on every game server we run.
- DDoS protection
- Included on most of our IP ranges; the last few are still being added.
- NVMe storage
- World saves and game files sit on NVMe drives.
- Full file access
- Mods, plugins and configs over SFTP or in the file manager in your browser.
- Installs itself
- The install runs on its own once you've checked out; no ticket needed.
- Versions and settings
- Pick the version and settings the game offers when you create the server, and change them later in the panel.
Build your Half-Life 2: Deathmatch server
Pick the size and the location; the install runs on its own.